There is an interesting situation brewing over at Champions Online. On launch day they released a patch that among other things, made balancing changes to a number of powers. That is pretty normal, but the strange part is they did not provide a free re-spec (or retcon in CO terms) to its head start players.
There is an in-game system for respecs but it seems a bit broken. You can change skill choices with the cost getting more expensive the farther you go back. It seems the cost is nearly impossible for players to afford though. It may just be a math bug then again it could be working as designed.
Isn't giving players a respec when you make big changes to their class (or powers in this case) standard operating procedure? Seems it is not for Cryptic, but why? The game is still only a few days old, what is the harm in giving the players a respec?
Are they saving full re-specs for their newly launched micro-transaction store? I don't think they would be that greedy, but I guess you never know. I think it is much more likely that there is a bug in their current re-spec system and when it is fixed the costs won't be a big deal.
As a future player this does worry me a bit and I'll be watching to see how it unfolds. Cryptic, just give your players a free re-spec.
Gaming into the summer
1 day ago

