Wednesday, August 19, 2009

Champions Online: Neither here nor there

This is a tough post to write. I have been in the Champions beta for a few months now, but have only played the game for a small amount of time. My opinion on CO is not as negative as Keens, but it also is not very positive. If it were one or the other this post would be easy to write.

As others have said, the character creator is very nice. There will be no shortage of options. I also like how you can mix and match power sets. The action RPG feel generally works for me and you have to love the variety of travel powers. I also like the fact they went with a 'serverless' architecture. No more worrying about creating your guys on the same server as friends.

On the downside, the cell shading art style really doesn't do much for me. It isn't bad, but it isn't that good either. The thing that really bugs me is that there just doesn't feel like there is a lot of content. There are a few zones with missions, rotating daily missions (UNITY) and the nemesis system. PvP is a small part of the game, as is crafting. Both of which feel like they were just added because they are on the MMO checklist.

My gut feeling is that CO will be a fine game in 6 months, after 1 or 2 content updates. I still may pre-order as there are fun elements to the game. I'm just not sure I'm ready to get a 6 month subscription... no matter how bad I want to see STO.

Share

Twitter Delicious Facebook Digg Stumbleupon Favorites More