Friday, June 19, 2009

WoW adds PvP Exp

With the 3.2 patch, Blizzard plans to give experience points in Battlegrounds. You can read the full Q&A here. At first I was very excited, as I love PvP leveling. Then I read this:

"Experience will be granted based on honor gain from actions, not kills. For example, if you capture a flag in Warsong Hold, you would gain experience, but killing a player would not grant experience."

That seems to kill the notion of leveling via PvP. The following section they even say that they want it to be slower than leveling via PvE. Why can't it be equal?

WoW also does not have any kind of Bolster (increase stats to an arbitrary level for that level tier) mechanic, so it will still be quite painful versus all of those higher level players when you are at the bottom of the tier. Luckily Twinks will be in their own bracket, so you won't have to deal with them. There is also no loot drops on players, so gearing up only by BG's might be difficult.

Blizzard seems so close to giving people a good PvE alternative, but they are reluctant to take the steps that are needed. Add in a basic Bolster mechanic to even the playing field some and grant experience from kills. It would be nice for PvP not to just be a waste until you are level capped.

If Blizzard did make PvP leveling viable, would I play? Maybe. There is still no end game I am interested in. Also PvP in WoW just feels strange after playing WAR for so long. It's hard to put my finger on it, but it really does feel like it was tacked on rather than being planned from the start.

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